Game guide · ITCGT
Sokoban: a guide for your next round
Start Sokoban by looking at the playing area and its controls. Push every crate onto a target. Use the example below to understand a decision. Identify the playing area and the controls you need. Look at what changes after your first action.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
A small practice goal
Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round. Make the next step deliberately.
The purpose of your moves
Push every crate onto a target. An attractive position is not enough unless the goal is met. Follow this game’s rules rather than another version’s.
Work through the instructions
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Your inputs
Arrow keys or direction buttons. Keep the playing area visible while using these controls. Make sure you are interacting with the game rather than the surrounding page.
Learn from a sample situation
A crate in a non-target corner cannot be recovered by pulling. Your next round may have a different position, so inspect it before acting. Keep the controls nearby.
Pay attention to this rule
Consider the player’s access behind crates. Compare the situation with the worked example. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.
Read these answers for extra help
When I return, what is the goal of Sokoban?
Here is the relevant explanation: Push every crate onto a target.
How do I control Sokoban?
The key detail is this: Arrow keys or direction buttons.
When I return, what example helps explain Sokoban?
The key detail is this: A crate in a non-target corner cannot be recovered by pulling.
For this browser game, what should I watch out for in Sokoban?
Here is the relevant explanation: Consider the player’s access behind crates.
While reading the Guide, what format does Sokoban offer?
Keep this in mind: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
As a new player, which play mode does Sokoban use?
Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
As a new player, where should I start with Sokoban?
Move through empty floor.
While learning, do I need an account or a payment for Sokoban?
Here is the relevant explanation: No player account or payment is needed. Game scores are recreational results, not cash prizes.
How can I find Sokoban again?
Keep this in mind: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
When I return, how do I report an issue with Sokoban?
Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.