Game guide · ITCGT
The Pure Sequence Practice playbook
Begin with the objective. Identify same-suit consecutive cards without substituting jokers. Use another round to revisit a decision. Begin with the objective. Start a 10-question session. Read the visible rule label and wild rank, if shown. Return to the explanation when a decision is unclear.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Something to practise
For a calm first round, focus on one decision. A wild-rank card can be natural in a pure sequence; a printed joker cannot. Use another round to revisit a decision.
What you need to achieve
Identify same-suit consecutive cards without substituting jokers. Use another round to revisit a decision. Keep the active rule in mind.
A walkthrough of the rules
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- A wild-rank card can be natural in a pure sequence; a printed joker cannot.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
How to interact with the game
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Return to the explanation when a decision is unclear. For a calm first round, focus on one decision.
See the idea in action
Example hand: 8♣ 6♦ 7♣ 9♣. Wild rank 9. The cards do not form a consecutive same-suit run without substitutions. The same rule applies on a phone and on a computer.
Pay attention to this rule
A clear plan starts with the current position. Do not call a group pure merely because its ranks look close. Take the next action only when the current step is clear.
Questions about this game
What is the aim?
Identify same-suit consecutive cards without substituting jokers. Take a moment to read the table. Check the relevant controls before continuing.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Before making a move, check the cards in view. Take the next action only when the current step is clear.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Use the rule sheet as a reference. Use another round to revisit a decision.
What should I check before a move?
Do not call a group pure merely because its ranks look close. Begin with the objective. Check the relevant controls before continuing.
Can you give an example?
With 4 wild, 3♥ 4♥ 5♥ is still pure because 4♥ is used naturally. Keep the active rule in mind. Return to the explanation when a decision is unclear.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Before making a move, check the cards in view. Use another round to revisit a decision.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Keep the active rule in mind. The same rule applies on a phone and on a computer.
Are the answers checked against the rules?
A wild-rank card can be natural in a pure sequence; a printed joker cannot. Work at your own pace. Use another round to revisit a decision.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Take a moment to read the table. The same rule applies on a phone and on a computer.