Game guide · ITCGT
Getting started with Nurikabe
Open Nurikabe, check the instructions and begin a round. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the example below to understand a decision. Read the objective before making your first input. Use the example below to understand a decision.
Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
Something to practise
After a move, check what changed. Decide which rule explains the new state before acting again. Make the next step deliberately.
The purpose of your moves
Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Read that aim before choosing your first action. Follow this game’s rules rather than another version’s.
A walkthrough of the rules
- Shade sea squares and leave islands white.
- Every island contains exactly one clue.
- Different islands cannot meet along an edge.
- Check puzzle verifies sizes, connectivity and forbidden sea blocks.
Using the playing area
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. Look at the feedback after the action.
An example to follow
An island labelled 1 is already complete, so its edge neighbours must be sea. Use the example as a guide rather than a substitute for reading your board. Check the stated objective.
A useful caution
Two numbered islands may not merge into one. Check the rule before repeating the action. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.
Clarifying the way this game works
For a quick reminder, what is the goal of Nurikabe?
Keep this in mind: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.
As a new player, how do I control Nurikabe?
The key detail is this: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
For my first round, what example helps explain Nurikabe?
Keep this in mind: An island labelled 1 is already complete, so its edge neighbours must be sea.
For my first round, what should I watch out for in Nurikabe?
Keep this in mind: Two numbered islands may not merge into one.
While reading the Guide, what format does Nurikabe offer?
Keep this in mind: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
While reading the Guide, which play mode does Nurikabe use?
Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
While learning, where should I start with Nurikabe?
The key detail is this: Shade sea squares and leave islands white.
On this playing page, do I need an account or a payment for Nurikabe?
The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.
For a quick reminder, how can I find Nurikabe again?
Here is the relevant explanation: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
How do I report an issue with Nurikabe?
The key detail is this: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.