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FreeCell

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Solitaire
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Game guide · ITCGT

An introduction to playing FreeCell

Work at your own pace. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Take the next action only when the current step is clear. Take a moment to read the table. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Use another round to revisit a decision.

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

Practice beyond the first move

Begin with the objective. Select a face-up card and then the destination pile or Empty slot. Use another round to revisit a decision.

Your goal

Build four suit foundations from ace to king. Return to the explanation when a decision is unclear. A clear plan starts with the current position.

How a round unfolds

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Making selections and moves

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Look at the complete hand before deciding.

Put the rules into context

With two empty cells and no spare empty column, a group of at most three cards can move together. The same rule applies on a phone and on a computer.

A useful caution

Take a moment to read the table. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Return to the explanation when a decision is unclear.

A few questions answered

What is the aim?

Build four suit foundations from ace to king. Look at the complete hand before deciding. Take the next action only when the current step is clear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Check the relevant controls before continuing.

Which format is available?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Use the rule sheet as a reference. Take the next action only when the current step is clear.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Before making a move, check the cards in view. Check the relevant controls before continuing.

Can you give an example?

With two empty cells and no spare empty column, a group of at most three cards can move together. For a calm first round, focus on one decision. Check the relevant controls before continuing.

What completes a round?

Build four suit foundations from ace to king. Look at the complete hand before deciding. Take the next action only when the current step is clear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

Which version is played here?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.

What completes a round?

Build four suit foundations from ace to king. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

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